We developers at Spell Lynx Games are utilizing this projects page as a portfolio for the basic competencies that we have acquired for game development. Welcome and enjoy exploring the path that we have taken from junior development courses to becoming a small studio. The journey is long and exhausting, but it is worth it. Imagine it like building a character in real life!

Some imagine game development as a path that we follow toward our destination. I disagree with this image. I think it’s more like a dark forest full of stinging monsters, waiting to inject you with anesthetic poison. Each time you bump into one, it stings you and the poison makes you feel warm and content. But under the surface, the stings are stealing your vigor, dissolving you from the inside. It’s only later, as your strength runs low and the moon clouds over, that you might realize that the pleasant feeling you’ve enjoyed all this time wasn’t progress. It was death.
— Tynan Sylvester, Designing Games: A Guide to Engineering Experiences